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Old Oct 15, 2008, 10:26 AM // 10:26   #201
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Originally Posted by pumpkin pie View Post
Raul the Rampant,

Save your breath, what I am trying to say is: I made an effort to voice my opinion hoping Arena Net will do something about it, and giving my ideas as a non-programmer. If they are not applicable, fine, don't use it, but do something about it.

I am not interested in arguing with you about game programming or who has the best idea how to change RA. If you have the best idea, I suggest you go over to Sardelac Sanitarium.

I also would have no trouble giving up my gladiator points, that's how much synchers annoy me, so much that I's give up something I play over a year for.



That is because you are alway the first one to leave, what happens next, you do not know. Please also keep in mind that winning 1X in random arena gives you nothing, you need consecutive to gain points, but most players who had one other players left will 80% of the time leave, right after the first player leaves. 100% of time everyone will leave if the syncher who left was a Monk. In the scenario that one person left follow by another, and when you only have 2 other players left in a team, the third one will 99% leave. Except me most the time, because that still count as 1 win to me, which most players don't take into consideration, that if they restart, one have to count from 0 win again. If I stayed, I get 1 win.

So I stay with 1 win, joins up with another random team, while you go on, do your little fun lawlz synching, come game 10, I meet with your sync group on the opposite end and gets wipe out. That must be some win for you ey.

Now I ask you, if the scenario in the second paragraph is true, can you give me back my time lost there? Can you? I am not talking about time spending playing 9 RA battle, I am talking about time spend until you get a 9 consecutive wins, you do know how long that takes, don't you, that is why you sync. so, question: Can you give me back my lost time just cos you want to save yourself the time and trouble and have a little lawlz. Can you?

I am not claiming that I would 100% win the 10th battle, but knowing that you lost not because the random players you team up with makes a bad team, but you lost because the other team have an edge over your team, they synced, do you know how frustrating that can get?

You know the sport that one always sees in Medieval English Movie? a sport called Jousting. If you are in that sport and the requirement for the Lance that everyone use is, say 3.3 meters in length. You think its fair to go into that sport with a 3.5 meters long Lance?
I don't sync 24/7. Its a once every so often thing to play around in RA. Most of the time in RA I go in by myself and play and yeah you occasionaly do get those people who leave on the first round. If it is anything but a Monk no one cares, no one leaves the party. Only when a monk leaves the party does everyone become frustrated and leave. Random arenas to most people is just entering battle as many times as you can until you see Mo/W or to a lesser extent Mo/A on your team.

I'm not part of a group that would sync for wins or whatever. I'm sorry that you get beaten like that constantly but uh I'm really guna call exaduration on this. I RA a lot in this game, it's the only thing fun to do on my own and never have I come across a fully synced team with perfect builds. I have seen 3/4 and 2/4 but these builds are just people loading up and playing together without actually considering what builds to use that would work with allies builds. Getting 4 on a team would be so incredibly hard I don't really believe anyone would have the willpower to do it. I'm not saying it's never happened but lets be honest, how often have you come across a 4/4 synced team.

Just something else I wanna talk about, I find it hilarious that people go to sync RA to farm points. I do it with one mate and generally we screw around and no this doesn't mean we load up escape rangers and run around the map till 10 minutes is up. We go in and have a laugh but wow farming Balthazar or Glad points is not even on our minds. If you have the patience to sync RA and try get a decent team why not just move to Team Arenas. Load up the lame Necro Monk Ranger War builds going on at the moment and theres a free 10 wins. Better yet, go to HA and earn fame! RA is the joke of the game, why not just play it to have fun?

Last edited by Chocobo1; Oct 15, 2008 at 10:33 AM // 10:33.. Reason: Wheee reading more
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Old Oct 15, 2008, 03:57 PM // 15:57   #202
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Last week I met a full Rt/R spike team in RA, it was fun (we lost).

I do not quite understand how some people got this idea that syncing is not an exploit in RA.
Let's see, what the reward is in RA: Glad point, balt faction, feel of win, joy of killing, etc.
Does syncing go against the game design? Of course, you get to chose your teammates in TA, RA is random.
Does bringing along your friends help you achieve the goals in RA? Answer: it can obviously, and in most cases it does.
Is the advantage unfair? If you are a W and you bring your W friend it is may not have too much of an effect on the success rate of the teams (unless you both are extremely skilled). But if you sync balanced teams or key members of balanced teams, there is a good chance for a long win streak is. Answer, it can be unfair and in most cases it is unfair.
Is the reward for syncing significant? RA is quite popular in GW but in anets book only organized games are supported in PvP and RA was never meant to be competitive/fair. In other words noone gives a shit what is going on there. Now that all the devs are busy working on gw2 this is unlikely to change. Also syncing is not that popular so you probably do not meet synced teams too often (yet).

What do we have here? Syncing is a low priority exploit. It is annoying from time to time, but not nearly as annoying as some other things there....

Last edited by Vazze; Oct 16, 2008 at 07:32 PM // 19:32..
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Old Oct 15, 2008, 04:17 PM // 16:17   #203
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I avoid RA since my experiences there were not the best ever. Leavers upon entry, went in maybe 10-15 times and always, always a leaver or two - I dunno if it's like that all the time, but I don't like being disadvantaged in such a small group number. So in all honesty, sync or don't sync, it doesn't personally affect me. But I have to agree that it totally erases the "random" factor of RA.

In AB... if you want 2 decent teams on the same map, you almost have to sync with friends or guildies, I'm sorry. You're 12 on a map, when 8 of them won't work well, 4 decent players won't make much of a difference. A lot of ABs I go in fail because the other teams on my side will not cap and tries to solo mobs, or just don't pay attention to the shrines at all and will chase a single enemy across the whole map.

(If it really was Alliance Battles, I'd say go 3 groups of 4 from ONE alliance vs. 3 groups of 4 from ANOTHER alliance... thus would eliminate most of the idiots I see on other teams on my side, at least. Yes, I'm fairly sour about the amounts of idiocy I see in AB).
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Old Oct 15, 2008, 05:32 PM // 17:32   #204
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Screenshot report see what happens ?
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Old Oct 15, 2008, 07:24 PM // 19:24   #205
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Quote:
Originally Posted by fireflyry View Post
I honestly find it totally laughable people would bother with such an exploit.

The GW community gets greedier and more deplorable by the month.

In saying it's for a title.
If somebody (Anet) throws a big steak (titles and HoM) in to the middle of perfectly happy lions (players) and the lions fight over it, is it the lions fault or the person who threw the steak?
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Old Oct 15, 2008, 08:30 PM // 20:30   #206
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Blame is not something that matters. this thread would have been laughed off this board a year ago...every day the topics fall into ever more depressing and or reminiscent of "HAVE YOU EVER...","YOUR WORST..." or "YOUR FAV...", crap. Its like the board is dieing and its life is being flashed before its eyes in the form of shitty threads. this thread if anything is increasing syncing by bringing it to the attention of people.

Reasons for Anet to do nothing about syncing:
  1. sync does not guarentee winning
  2. sync peoples are not always put on the same team
  3. Its not that big of a problem i would guess way less than 1% of ra is made of sync teams(no i have no evidence except for my experience in ra R3 glad btw)
  4. yall just need to clean the sand out of your crotch
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Old Oct 15, 2008, 08:43 PM // 20:43   #207
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Quote:
Originally Posted by Gargle Blaster View Post
Blame is not something that matters. this thread would have been laughed off this board a year ago...every day the topics fall into ever more depressing and or reminiscent of "HAVE YOU EVER...","YOUR WORST..." or "YOUR FAV...", crap. Its like the board is dieing and its life is being flashed before its eyes in the form of shitty threads. this thread if anything is increasing syncing by bringing it to the attention of people.
Correction.
The board isn't dying.
The game is.

Hence why nobody gives a flying rat's ass about things that are "wrong".
Abuse.
Destroy.
Move on.
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Old Oct 15, 2008, 08:46 PM // 20:46   #208
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Alright, I must say I've just see a "legit" reason for syncing in TA for the first time ever.

Say somebody leaves your TA game after a match is over. If you don't want to break up your win streak and keep going while the "no party restarting timer" message repeats, you can sync in an alliancemate/guildmate from TA into your TA team.

That thought NEVER occured to me (mainly because I don't TA much), but that actually does make sense as a "legit" reason to sync (in TA at least, since you get to arrange your team in the first place, it makes sense a system should exist to let you choose your replacement teammate).

So, whatever solution to syncing is done in RA, a.net should make sure not to do it to TA as well (since there is serves a legitamate purpose).
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Old Oct 15, 2008, 08:55 PM // 20:55   #209
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Quote:
Originally Posted by HawkofStorms View Post
Alright, I must say I've just see a "legit" reason for syncing in TA for the first time ever.

Say somebody leaves your TA game after a match is over. If you don't want to break up your win streak and keep going while the "no party restarting timer" message repeats, you can sync in an alliancemate/guildmate from TA into your TA team.

That thought NEVER occured to me (mainly because I don't TA much), but that actually does make sense as a "legit" reason to sync (in TA at least, since you get to arrange your team in the first place, it makes sense a system should exist to let you choose your replacement teammate).

So, whatever solution to syncing is done in RA, a.net should make sure not to do it to TA as well (since there is serves a legitamate purpose).
I'd rather sync a god team and roll scrubways for my leet title that ANet gave me to look leet.
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Old Oct 15, 2008, 10:19 PM // 22:19   #210
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Quote:
Originally Posted by DreamWind View Post
If somebody (Anet) throws a big steak (titles and HoM) in to the middle of perfectly happy lions (players) and the lions fight over it, is it the lions fault or the person who threw the steak?
Abusing an exploit is a conscientious choice as is maxing titles and filling the HoM.

It's not forced on the player, it's a conscious and clear cut decision.

In saying I don't blame players for abusing such an exploit as titles are all many have left to do and it's human nature to take the path of least resistance to attain a goal.That doesn't stop me finding it humorously pathetic, all be it less so than afk rings.Mass abuse of an exploit is seldom good for any game, in most cases it's quite detrimental as the majority of players here know and have experienced already.

Titles are already pretty laughable but exploits like this tend to do nothing but make the title a joke to the whole community which is unfair to those that actually give a crap and focused time on attaining it.

All debating aside the title of the arena really says it all and it should be fixed asap.Attempting to place blame and/or point the finger accomplishes nothing.
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Old Oct 16, 2008, 12:08 AM // 00:08   #211
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alright so after reading the posts again my opinion hasnt really changed. people are gonna find a way to sync no matter what, some will beat me, some wont. the synced teams i beat, ill prolly flash my bambi at them just to be a jerk about it. the ones i lose to ill prolly be mad for a bit but then beat them the next time around. owell. some people offered suggestions about removing glad points from ra and making ta the only spot to get them. bad idea. take a step back, think about when people really started to notice this problem of syncing. when you could go in and see matching guild tags. problem is... balth faction. the zaishen title is the cause of this. people arent so much farming glads by syncing its the balth for they keys they are after. keys are the best way to make money left in the game because of the way anet changes drop rates/builds so when you can sync with a partner and get faction easy, theres lots of cash to be made. the zaishen title is a rich person title. you dont have to be good at anything... ebay some gw gold, buy some keys, click a chest that you can repeatedly open. and you get an emote? for why? thats my take on the whole syncing issue. if you take glad points out of ra, the people that are actually good and want points will leave, thus creating an environment where people can sync and get keys even faster. instead of forcing rules on the players that play ra correctly, change a broken title. simple as that.
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Old Oct 16, 2008, 02:13 AM // 02:13   #212
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nothing went wrong, people just like to go off in WILD tangents. Sync is good imo, since it allows more people to play instead of a pro stuck with 3 other newbs.
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Old Oct 16, 2008, 02:25 AM // 02:25   #213
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Quote:
I do not quite understand how some people got this idea that syncing is not an exploit in RA.
Short answer: They are stupid.

Slightly longer answer: Its pretty obvious if you read this thread: People simply don't know and apparently don't want to know what an exploit is. Even after the definition according to both the video game dictionary and game developers has been given people just ignore it. You will find that when it comes to ethical concerns like cheating people will invent all sorts of nonsensical reasons to try and make their actions seem right in their own eyes. It works the same way as religious fundamentalism. Get an idea -> Assume idea is correct -> Ignore contradicting evidence -> Keep idea forever.

Last edited by Master Ketsu; Oct 16, 2008 at 02:35 AM // 02:35..
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Old Oct 16, 2008, 03:36 AM // 03:36   #214
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Syncing is an exploit. Its supposed to be random for a reason.

All Anet has to do to stop it is implement a random script that actually activates the "enter" action anywhere from 1 to 15 seconds (or so) after the player actually hits enter. Doesnt take any filtering of guild tags or chat or anything. Cant imagine why they havent done it. I suppose part of the reason is they need to believe syncing exists, first.
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Old Oct 16, 2008, 04:07 AM // 04:07   #215
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if you want to call sync in RA an exploit - fine live in whatever world you want. i have no power over your faith; however, Random is not a bug, unintended, or unanticipated... it's the purpose and function of the arena.

RA is no place for fairness its RANDOM you may get on a team of crappy players you may get on a team with good players... deal with it... its as good as RANDOM gets... there is never(well... mostly never) an even distribution of good and bad players in random...

I enjoy killing you people in RA, if you sync or if you don't, ill kill you just the same...

As it relates to fanatics/religious fundamentalism - the defining of words is one of the first things that should trip your bullshit detector - because if you can change the meaning of words you can make reality whatever you want.

Last edited by Gargle Blaster; Oct 16, 2008 at 04:18 AM // 04:18..
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Old Oct 16, 2008, 05:21 AM // 05:21   #216
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but so what? all your talks here doesn't really makes a difference does it? I mean, how fair is it that for a really good player to be stuck with 3 really bad players? It's the last thing you want in RA besides losing your glad point.

Sync: exploit, but it is NOT bad, since it allows for a greater varity of play.
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Old Oct 16, 2008, 06:00 AM // 06:00   #217
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Quote:
Originally Posted by fireflyry View Post
In saying I don't blame players for abusing such an exploit as titles are all many have left to do and it's human nature to take the path of least resistance to attain a goal. That doesn't stop me finding it humorously pathetic, all be it less so than afk rings.
It isn't humorously pathetic...its smart. In fact I think if you are hunting for titles you are stupid if you DON'T do it given the parameters Anet has created. Titles are considered a benefit (sadly). Players will simply find the easiest way to benefit themselves.

Quote:
Originally Posted by fireflyry
Mass abuse of an exploit is seldom good for any game, in most cases it's quite detrimental as the majority of players here know and have experienced already.
So then why did Anet add things that make people want to abuse exploits even more?

Quote:
Originally Posted by fireflyry
Titles are already pretty laughable but exploits like this tend to do nothing but make the title a joke to the whole community which is unfair to those that actually give a crap and focused time on attaining it.
Titles have always been a joke.

Quote:
Originally Posted by fireflyry
Attempting to place blame and/or point the finger accomplishes nothing.
I think you are letting Anet off far too easy.

Quote:
Originally Posted by Master Ketsu
Slightly longer answer: Its pretty obvious if you read this thread: People simply don't know and apparently don't want to know what an exploit is. Even after the definition according to both the video game dictionary and game developers has been given people just ignore it. You will find that when it comes to ethical concerns like cheating people will invent all sorts of nonsensical reasons to try and make their actions seem right in their own eyes.
It isn't an exploit. Hell its arguable that its even a flaw in the game. Its simply a optimal strategy. Remove titles and you'll remove the "need" to do it.
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Old Oct 16, 2008, 06:19 AM // 06:19   #218
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Originally Posted by DreamWind View Post

It isn't an exploit. Hell its arguable that its even a flaw in the game. Its simply a optimal strategy. Remove titles and you'll remove the "need" to do it.
It is an exploit. I explained why a few pages back. Every major game developer and publisher I have worked for and know would classify this as an exploit and have it filed under the same database as game bugs.
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Old Oct 16, 2008, 08:54 AM // 08:54   #219
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Quote:
Originally Posted by Raul the Rampant View Post
...I'm not sure what exactly the question you're asking is supposed to mean, so maybe this isn't what you're after, but the probability of two people being on the same team should be the same as the probability of them not being on the same team in a random instance. Extrapolate that out to 4 people and the probability of them being on the same team should decrease exponentially as probability of them not being on the same one increases by the same factor. Of course this is assuming there's a fairly full district of people to choose from (which isn't the area syncers target), as fenix pointed out.....
You have 100 spheres in a bowl. 96 are black and 4 are red. You randomly pick them up and place them in groups of four. Each group is filled before a new group is started. What are the probabilities to get 4,3 or 2 red ones in the same group?
The same but the spheres are queued and the groups are done by taking the first sphere in the queue and then the second a.s.o.. What are the probabilities then? This one would completly depend on the distribution of the red spheres in the queue and the position of the first red sphere.

If the red spheres are right behind each other (that is what syncing is trying to do), than all 4 are in the same group, if the first red sphere is at position 5, 9, 13 a.s.o..

Last edited by Kashrlyyk; Oct 16, 2008 at 08:56 AM // 08:56..
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Old Oct 16, 2008, 09:29 AM // 09:29   #220
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Quote:
Originally Posted by Master Ketsu View Post
Slightly longer answer: Its pretty obvious if you read this thread: People simply don't know and apparently don't want to know what an exploit is. Even after the definition according to both the video game dictionary and game developers has been given people just ignore it. You will find that when it comes to ethical concerns like cheating people will invent all sorts of nonsensical reasons to try and make their actions seem right in their own eyes. It works the same way as religious fundamentalism. Get an idea -> Assume idea is correct -> Ignore contradicting evidence -> Keep idea forever.
QFT. I would not be able to formulate it in a such nice way myself.
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